DIRT 2, Mass Effect 2, Wolfenstein, & Compute Performance

With DIRT 2 our benchmarks once again swing back in favor of NVIDIA. At 1920 the GTX 560-448 is 14% of the 6970, never mind the 6950. The advantage over the GTX 560 Ti is even greater, with the GTX 560-448 coming in at nearly 20% faster. Throw on Zotac’s overclock and now the GTX 560-448 is as fast as the GTX 570. If you still don’t believe the GTX 560-448 is really a slower GTX 570, then this should be rather convincing proof.

And we swing back the other way with Mass Effect 2. The GTX 560-448 falls short of the 6950 by 5%, and compared to the GTX 560 Ti it only leads by 6%, highlighting the fact that GF110 and GF104 can be very different architectures at times. Furthermore as Mass Effect 2 responds well to memory bandwidth, even with Zotac’s overclock the GTX 560-448 still comes up a bit short of the GTX 570. This is one of the few cases where the GTX 570 has a distinct benefit even with its limited advantage on paper.

On our final game, the OpenGL based Wolfenstein, AMD and NVIDIA once more swap places with the 6950 squeaking out a small lead over the GTX 560-448. As with other cases where the GTX 560-448 fails to gain on AMD’s cards, it also fails to differentiate itself much from the GTX 560 Ti, this time only taking a meager 4% lead.

Our final performance benchmark is a quick look at compute performance using the Civilization V texture decompression test. In spite of this not benefiting from NVIDIA’s multithreading optimizations, NVIDIA’s drivers and architecture still give the GTX 560-448 a solid lead over AMD’s cards. The benefit over the GTX 560 Ti is also more pronounced at 16%. Interestingly in spite of the GTX 570’s compute performance advantage on paper, the GTX 560-448 can tie it at stock clocks and overtake it with Zotac’s overclock, showcasing that this benchmark isn’t exclusively tied to compute performance.

HAWX, Civ V, Battlefield BC2, & STALKER Power, Temperature, & Noise
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  • Jamahl - Tuesday, November 29, 2011 - link

    In your 560 Ti review you said that it was "a bit faster" than the 6950. What's changed? Maybe AMD's drivers are helping to pull the card away because it's clearly ahead here with the same games being tested.

    http://www.anandtech.com/show/4135/nvidias-geforce...

    "The GTX 560 Ti ultimately has the edge: it’s a bit faster and it’s quieter than the 6950"

    Perhaps you should do an article on that one? You know you were one of the very few sites on the web who actually found the 560 Ti to be faster than the 6950 in the first place?

    I wonder why that was.
  • Ryan Smith - Tuesday, November 29, 2011 - link

    If you haven't already, I'd invite you to take a look at Bench, our online benchmark database. The video card numbers are periodically revised for newer articles, which is what you're seeing here.

    The latest data we have for the 6950 vs. the GTX 560 Ti: http://www.anandtech.com/bench/Product/293?vs=330
  • Jamahl - Wednesday, November 30, 2011 - link

    Glad to see you are keeping those updated and thanks for the reply.

    My point was, what happened to the 560 Ti's lead from your initial review? Looking at that bench now the 6950 is a good bit ahead.

    Drivers?
  • Ryan Smith - Wednesday, November 30, 2011 - link

    Yes, I'd say that's a fair assessment. Looking at 1920 between January and November

    Crysis: 48.6->51.4
    BF: 58.3->68.9
    HAWX: 108->119
    CivV: 34.8->40.1
    BC2: 61.8->69.2
    Etc.

    Note that the 560 Ti was launched only a month after the 6900 series, so AMD only had a short amount of time to optimize their 6900 drivers between the 6900 launch and then. Whereas they've had another 10 months since then to work on their drivers further. Given the similarities between VLIW4 and VLIW5, if you had asked me for my expectations 10 months ago it's actually more than I thought AMD would get out of optimizations.

    Meanwhile the 560 Ti has shifted very little in comparison, which is not surprising since the Fermi-lite architecture had been around for over half a year by that point.

    The 560 Ti and 6950 still trade blows depending on the game in a very obvious way, but the 6950 is now winning more games and on a pure numerical average is clearly doing better.
  • Jamahl - Friday, December 2, 2011 - link

    Yep that looks like a pretty fair assessment. I was suprised to see the gap open up so clearly.
  • pixelstuff - Tuesday, November 29, 2011 - link

    Are these all of the crappy GF110 processors that had manufacturing defects?
  • Ryan Smith - Tuesday, November 29, 2011 - link

    Correct. Technically speaking NVIDIA could take perfectly good GF110 GPUs can still make products like this, but it wouldn't make any sense for them to do so. All of these cards would be using GF110 GPUs with 2 defective SMs.
  • Duwelon - Wednesday, November 30, 2011 - link

    Your image shows 3 defective SMs. At least i'm assuming it's supposed to be the "new" chip.
  • Ryan Smith - Wednesday, November 30, 2011 - link

    Indeed, that was a diagram error on my part. It's been fixed.
  • piroroadkill - Tuesday, November 29, 2011 - link

    I'd still regard the 6950 2GB as the best value proposition card, and it has been ever since the launch of the card almost a year ago.

    Even though I only bought one recently, and heard the extra shaders had been lasered off, this thankfully proved wrong, and one BIOS update later and I have a 6970.

    You can't ignore value like that.

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