The ASRock X99E-ITX/ac Review: Up to 36 Threads in Mini-ITX
by Ian Cutress on June 24, 2015 8:00 AM ESTGaming Performance 2015
Our 2015 gaming results are still relatively new, and thus along with the motherboards tested we are also including some other CPU results for completeness.
Alien: Isolation
If first person survival mixed with horror is your sort of thing, then Alien: Isolation, based off of the Alien franchise, should be an interesting title. Developed by The Creative Assembly and released in October 2014, Alien: Isolation has won numerous awards from Game Of The Year to several top 10s/25s and Best Horror titles, ratcheting up over a million sales by February 2015. Alien: Isolation uses a custom built engine which includes dynamic sound effects and should be fully multi-core enabled.
For low end graphics, we test at 720p with Ultra settings, whereas for mid and high range graphics we bump this up to 1080p, taking the average frame rate as our marker with a scripted version of the built-in benchmark.
Total War: Attila
The Total War franchise moves on to Attila, another The Creative Assembly development, and is a stand-alone strategy title set in 395AD where the main story line lets the gamer take control of the leader of the Huns in order to conquer parts of the world. Graphically the game can render hundreds/thousands of units on screen at once, all with their individual actions and can put some of the big cards to task.
For low end graphics, we test at 720p with performance settings, recording the average frame rate. With mid and high range graphics, we test at 1080p with the quality setting. In both circumstances, unlimited video memory is enabled and the in-game scripted benchmark is used.
Grand Theft Auto V
The highly anticipated iteration of the Grand Theft Auto franchise finally hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.
For our test we have scripted a version of the in-game benchmark, relying only on the final part which combines a flight scene along with an in-city drive-by followed by a tanker explosion. For low end systems we test at 720p on the lowest settings, whereas mid and high end graphics play at 1080p with very high settings across the board. We record both the average frame rate and the percentage of frames under 60 FPS (16.6ms).
GRID: Autosport
No graphics tests are complete without some input from Codemasters and the EGO engine, which means for this round of testing we point towards GRID: Autosport, the next iteration in the GRID and racing genre. As with our previous racing testing, each update to the engine aims to add in effects, reflections, detail and realism, with Codemasters making ‘authenticity’ a main focal point for this version.
GRID’s benchmark mode is very flexible, and as a result we created a test race using a shortened version of the Red Bull Ring with twelve cars doing two laps. The car is focus starts last and is quite fast, but usually finishes second or third. For low end graphics we test at 1080p medium settings, whereas mid and high end graphics get the full 1080p maximum. Both the average and minimum frame rates are recorded.
Middle-Earth: Shadows of Mordor
The final title in our testing is another battle of system performance with the open world action-adventure title, Shadows of Mordor. Produced by Monolith using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity to a large extent, despite having to be cut down from the original plans. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.
For testing purposes, SoM gives a dynamic screen resolution setting, allowing us to render at high resolutions that are then scaled down to the monitor. As a result, we get several tests using the in-game benchmark. For low end graphics we examine at 720p with low settings, whereas mid and high end graphics get 1080p Ultra. The top graphics test is also redone at 3840x2160, also with Ultra settings, and we also test two cards at 4K where possible.
56 Comments
View All Comments
mighty78 - Wednesday, June 24, 2015 - link
The title is wrong. Motherboard is 17cm x 17cm so it's surface area is 289 cm^2.Ian Cutress - Wednesday, June 24, 2015 - link
Yup, you're right. A mental hiccup - adjusted. :)Ancalagon44 - Wednesday, June 24, 2015 - link
Um where does the 36 threads come in? The CPU can only do 16?PaulMack - Wednesday, June 24, 2015 - link
It supports the 18-core Xeon X5-2699.mighty78 - Wednesday, June 24, 2015 - link
The board supports 18-core Xeon E5-2699 v3, though it was not used in this review.icrf - Wednesday, June 24, 2015 - link
I guess you could drop an 18-core Xeon E5-2699 v3 in there.cchalo - Wednesday, June 24, 2015 - link
Straight from the article "...where we can use up to 8 cores with consumer processors or 18 cores with Xeons – double the threads with hyperthreading as well"The CPU in question the E5-2699 V3 http://ark.intel.com/products/81061/Intel-Xeon-Pro...
shadarlo - Wednesday, June 24, 2015 - link
No USB-C on a board this high-end? Shame.Wardrop - Thursday, June 25, 2015 - link
You've got 8 usb ports on the back. Why would you want to make any Type-C connections? Hardly any peripherals use type-c, and those that do will probably benefit most from being plugged into the front I/O panel. Because you can, doesn't mean you should. Asrock has made the right choice here in order to maintain maximim compatibility.cenpjas - Monday, June 29, 2015 - link
I am more wondering why they bothered with USB 2.0 and I would of liked at least one USB 3.1 internal so I could hook it up to the front of my chassis and onto a USB type C.The selling point for me is the x4 M.2, the fact you lose that if you plug in a M-PCI card sux.