I'm not going to support this game due to team bondi's slave labor. I'll support a game developer that doesn't force their workers to work 100 hour weeks.
Considering it's a console port, I'm surprised by the 512MB VRAM minimum requirement. You'd normally expect 256MB since it had to fit on the PS3. Hopefully this means the textures have been significantly improved.
And hopefully LA Noire won't be bogged down with both Rockstar Social and Games for Windows Live. In regards to a Mac port, GFWL was probably the primary impediment to bringing GTAIV to Mac, seeing Rockstar is obviously open to the Mac now that the GTA Trilogy for Mac is available. If LA Noire doesn't used GWFL, it'll be more likely it can come to Mac without requiring OnLive.
Lol @ Mac gaming. Its appalling and runs way worse, and you're limited to an obsolete OpenGL version that dont compare to DX10 let alone DX11. It's just another thing to hold PC games back, not only do we have dated console hardware that holds us back but now we also have a vastly inferior OS to limit us.
Those Rockstar games never hold their price. And after having to wait 6 months for the PC copy to come out I can wait another 6 to pay 40% of what they want right now.
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14 Comments
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CZroe - Wednesday, September 28, 2011 - link
I've been holding out on buying the PS3 version in hopes for a superior and cheaper PC version. It helps that my PS3 was overheating. ;)n00bxqb - Wednesday, September 28, 2011 - link
See titledziban303 - Wednesday, September 28, 2011 - link
Another Rockstar console port, another game I'll pirate.CZroe - Wednesday, September 28, 2011 - link
You are the reason I had to wait, jerk.Proxy711 - Thursday, September 29, 2011 - link
I'm not going to support this game due to team bondi's slave labor. I'll support a game developer that doesn't force their workers to work 100 hour weeks.Stas - Sunday, October 2, 2011 - link
I hope you own Hard Reset then :) I do :)ltcommanderdata - Wednesday, September 28, 2011 - link
Considering it's a console port, I'm surprised by the 512MB VRAM minimum requirement. You'd normally expect 256MB since it had to fit on the PS3. Hopefully this means the textures have been significantly improved.And hopefully LA Noire won't be bogged down with both Rockstar Social and Games for Windows Live. In regards to a Mac port, GFWL was probably the primary impediment to bringing GTAIV to Mac, seeing Rockstar is obviously open to the Mac now that the GTA Trilogy for Mac is available. If LA Noire doesn't used GWFL, it'll be more likely it can come to Mac without requiring OnLive.
sticks435 - Wednesday, September 28, 2011 - link
It's been confirmed it won't have GFWL, but will have Steamworks if you guy it on Steam, retail will only have social club.Omega215D - Thursday, September 29, 2011 - link
That's good to hear. Looks like I'm buying from Steam as GFWL possess me off during GTA IV.I just finished Deus Ex HR and would like another game with a good storyline.
B3an - Thursday, September 29, 2011 - link
Lol @ Mac gaming. Its appalling and runs way worse, and you're limited to an obsolete OpenGL version that dont compare to DX10 let alone DX11. It's just another thing to hold PC games back, not only do we have dated console hardware that holds us back but now we also have a vastly inferior OS to limit us.blppt - Thursday, September 29, 2011 - link
Even the early versions of GTA4 for the PC while buggy looked FAR FAR better than the console versions, so I'm hoping this follows suit.stm1185 - Thursday, September 29, 2011 - link
Those Rockstar games never hold their price. And after having to wait 6 months for the PC copy to come out I can wait another 6 to pay 40% of what they want right now.quiksilvr - Thursday, September 29, 2011 - link
You don't have to wait that long. If it's coming out in November I'm sure there will be a holiday sale at some point.Craig Getting - Thursday, September 29, 2011 - link
There will likely be Black Friday sales, too. Check Steam, etc.